The Fleet Formations update has gone live in EVE Online! As part of the Reign Quadrant, Capsuleers now have a powerful tactical weapon to wield on the battlefield.

Fleets will be able to arrive at a location from warp in a variety of formations that not only look amazing, but can also be used to influence fleet behavior.

Fleets can warp in pre-determined Point, Sphere, Arrow, Wall, and Plane formations. The shape, size, and spacing between ships can also be adjusted. There is also an additional Relative (custom) formation option which will snapshot the relative position of all ships within a given range of the Fleet Commander and warp them all to the same relative positions at the warp destination.

Also as part of the Fleet Formations update, the new deployable Mobile Cynosural Beacon is now available in-game. Improving the ease of fleet travel by cyno in New Eden, the Mobile Cynosural Beacon allows fleets to be deployed without the need for a dedicated cynosural beacon ship.

This personal deployable takes 2 minutes to come online, at which time it will activate a cyno beacon allowing other Capsuleers in Jump Drive capable vessels within the same fleet to jump or bridge to the beacon’s location. The Mobile Cynosural Beacon cannot be scooped into a cargo hold after deployment as it simply decays after a set duration.

Expert Systems

Brand new Expert Systems are now live in EVE Online! These are designed to help rookie Capsuleers discover and experience new activities by providing specific virtual skills and skill levels for a limited time that cannot be extracted through the use of Skill Extractors.

For a 7-day period per Expert System, you can taste the dream of a particular profession in EVE without having to commit to the skill training required by that path of progression and waiting for it to complete.

The first batch of Expert System products will focus on exploration, mining, and the core skills required to operate spaceships in EVE (commonly referred to as the ‘Magic 14’). You’ll be able to purchase Expert Systems that allow you to fly a Tech 1 exploration Frigate – either the Heron, Imicus, Magnate, or Probe – for 7 days, one that will allow you to operate a Mining Barge for 7 days, and one that will boost your essential flying skills for 7 days.

Expert Systems will not be lost when your ship or capsule is destroyed in space - similar to how Cerebral Accelerators work. Unlike Accelerators, however, the Expert Systems will be applied to a character upon redemption and cannot be transferred between characters or sold on the in-game market.

While an Expert System is applied, you will still be able to gain Skill Points and train new skills (and of course train the same skills you have active in an Expert System).

Once an Expert System expires, access to the temporary skills and levels provided will be removed and you would need to either extend your access through a repeat Expert System purchase or train the skills themselves.

Expert Systems, in their current form, are obtainable only from the EVE Store and others will occasionally be part of daily login rewards.